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IPointCloudAccess.CreatePointSetIterator's parameter ElementId providing the current view is always invalid.
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The IPointCloudAccess.CreatePointSetIterator method should provide an ElementId for the current view. We always get an InvalidElementId (-1).
Why do we need the view?
For a dense rendering we should fill the provided buffer in IPointSetIterator.ReadPoints with only visible points in the foreground. In the best case one point per pixel for dense rendering. Is this a correct interpretation?
Thanks, Oliver