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Broken Mesh with TessellatedShapeBuilder

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01-25-2018
02:16 AM
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I am trying to create a mesh in Revit using TessellatedShapeBuilder, with the mesh data coming in from a different data model. I am creating faces and adding the faces to the shapebuilder. Please see the code attached.
In the end I add the mesh to the document using DirectShape. And the resulting mesh looks as shown in the picture. Why is the mesh all broken ? The source mesh is normal looking.. looks like a spaceship, but this one is broken. I thought maybe it has something to do with face normals ? Or is there some behavior of tessellatedshapebuilder that I am missing ? What am I doing wrong ?