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05-01-2019
05:03 AM
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I want to project an mtext direction vector onto the z plane. The thing is I don't want an orthogonal projection, I need to project it in the same direction of the mtext's direction vector. I don't know how to explain it right.
This is what I tried to do:
Vector3d proy = mtext.Direction.ProjectTo(Vector3d.ZAxis, mtext.Direction);
This returns (0,0,0), which obviously isn't the result I'm expecting.
Solved! Go to Solution.