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Hi,
a user needs to select an object. I need to know exactly where the object was clicked as I will process the segment the user clicked on.
Now, so far I'm using editor.GetSelection(). In most cases the user should only select one single object - and I havent figured out how to limit the selection process to exactly one object.
But there is also Editor.GetEntity() - which seems a better choice for my use case. Now, here is the question:
with GetSelection I get the point where the user clicked with the following code:
foreach (SelectedObject ssobj in selSet) { // usually AC Object if (ssobj.SelectionMethod == SelectionMethod.PickPoint) { PickPointSelectedObject ppsd = ssobj as PickPointSelectedObject; PickPointDescriptor ppd = ppsd.PickPoint; p = ppd.PointOnLine; UtilCadActive.WriteMessage("\nCAD->" + ppd.PointOnLine.ToString()); break; } // usually Map-FDO Object if (ssobj.SelectionMethod == SelectionMethod.SubEntity) { SelectedSubObject[] subOb = ssobj.GetSubentities(); foreach (SelectedSubObject o in subOb) { if (o.SelectionMethod == SelectionMethod.PickPoint) { PickPointSelectedSubObject so = o as PickPointSelectedSubObject; PickPointDescriptor ppd = so.PickPoint; p = ppd.PointOnLine; UtilCadActive.WriteMessage("\nMap->" + ppd.PointOnLine.ToString()); break; } } break; }
I have to deal with CAD entities and Map objects (FDO features). The way to get the pickpoint is different. Is there something similiar for GetEntity()? I only see PromptEntityResult.PickedPoint - how would I get to the Subentities and their PickPoint?
Thanks, Rob
Solved! Go to Solution.