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Improve rig in MudBox

Improve rig in MudBox

We need a better skeletal system for mudbox. This would allow us to have the poses of our models and improve sculpting.

1) Import / Export Rig by Max and Maya
2) Pose Tools (Multiple Layer with ability of blending)
3) Creating a rig with bones or loading a model with CAT / Biped in Mudbox
4) Paint symmetrically on the model posing

 

Thanks

4 Comments
sergimen2001
Collaborator

I agree about enhance the pose/rigging system of Mud.

But about paint simmetrically, if you are talking about adjust the weights via the Weights tool, thats is possible. Inclusive if you have the model posed, you can paint simmetrically using the Tangent simmetry option. I guess...

Tenshiros
Contributor

For the pose/rigging system would be nice to be able to use simple "nulls" exported in .fbx and that Mudbox recognize it as skeletons.

passariello
Collaborator

@sergimen2001

 

sorry, I'm not clear - paint simmetrically x pose layers (switch on/off x layers)

 

jill.ramsay
Alumni
Not in our immediate or longer term plans.

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