Regards:
Sergio Mengual
3D Artist-3D Generalist-3D Character Artist
https://www.artstation.com/artist/sergiomengual
Regards:
Sergio Mengual
3D Artist-3D Generalist-3D Character Artist
https://www.artstation.com/artist/sergiomengual
really nice work bro! that detail. how you approach the process of making it printable?
really nice work bro! that detail. how you approach the process of making it printable?
I am really sad because I dind't recorded the process, but when you work with Art Directors, the changes, and versions done, make the process so long.
But still I am planning to do a video showing all the sculpt versions I have done from the start to finish, stored in .mud files with some comments mine.
I used some help of meshmixer for make all the hair strands a single mesh.
Thanks to Autodesk, who still not bring us booleans, nor some kind of voxel remeshing as the one in meshmixer or in blender.
Regards:
Sergio Mengual
3D Artist-3D Generalist-3D Character Artist
https://www.artstation.com/artist/sergiomengual
I am really sad because I dind't recorded the process, but when you work with Art Directors, the changes, and versions done, make the process so long.
But still I am planning to do a video showing all the sculpt versions I have done from the start to finish, stored in .mud files with some comments mine.
I used some help of meshmixer for make all the hair strands a single mesh.
Thanks to Autodesk, who still not bring us booleans, nor some kind of voxel remeshing as the one in meshmixer or in blender.
Regards:
Sergio Mengual
3D Artist-3D Generalist-3D Character Artist
https://www.artstation.com/artist/sergiomengual
it sucks i know.
it sucks i know.
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