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Future Update Recommendations
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Since I love Meshmixer so much, I have suggestions for some features and some bug fixes that would be grand!
- Enhance Object Viewer- In my workflow, I will create "breadcrumb" models so I can revert to an earlier version if I mess it. Pressing apple-command Z is a pain if I'd made 30 changes. It would be great if the object viewer performed more like Adobe Photoshop's Layer Menu with folder option, etc. Also, there is a glitch that prevents renaming of an stl and requires a save/reopen to do so. This happens often as I keep a number of stl files in .mix format.
- MacOS Support for Spacemouse Products- As MagWeb can attest, it would be nice to have Spacemouse support for MacOS 🙂
- Improved Sculpting Tools- I import my stl's into Blender to add surface details as I prefer it's sculpting tools. This isn't that big of a deal, but it would be cool to have a sculpting toolset that resembles that of Blender or Zbrush
That's it for now. Here's hoping that Meshmixer's future is shiny and bright ☀️