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viewport 2.0 backface's are black?

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Message 1 of 3
Anonymous
7266 Views, 2 Replies

viewport 2.0 backface's are black?

so, the black parts of this object are the backfaces of single sided geo... how can I make viewport 2.0 render backfaces as if they are 2 sided

 

thanks

 

garbage.jpg

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Message 2 of 3
Anonymous
in reply to: Anonymous

In the 'Lighting' tab on your viewport, turn on 'Two Sided Lighting'

 

Message 3 of 3
Anonymous
in reply to: Anonymous

hmmmm thanks - I tried that before, but I'm also using screen space ao, so it wasn't working as I expected (looks like garbage) - disabled ao and it works, thanks.

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