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I urgently need help with this situation. Parts of my robot and scene are appearing strangely invisible when I import into Marmoset or Substance painter and I have no idea how to fix it. I've looked into backface culling, which sort of fixes the problem in Marmoset, but the materials don't apply properly so it's not useful to me as I need a super glossy material.
I've also looked at the 'normals' but honestly I don't know where to start.
I've attached my file in the hopes that someone with experience can help me or even better, fix it. as I'm very much a beginner. The model appears fine in the viewports in Maya. The parts affected include the head pieces and some of the scene.
I've asked two of my senior lecturers at uni and none of them can fix it, and I'm afraid my grade will suffer. 😞
Solved! Go to Solution.