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Transparency map doesn't work
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09-24-2017
07:31 AM
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I`m realy new into maya, so if my question is pretty silly, I apologize in advance.
what I want to do is to get a half-transparent texture on the model with an nontransparent pattern on it.
i created new lambert material, add a texture file to it and transparent map.
so in hypershade, in the materials pallet it's looking fine, just as i wanted it to be
but in material viewer, viewport and after render my material doesn't have any transparency
so is there any solution to this? or i'm doing something wrong?