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So i found this article - https://support.solidangle.com/display/arnsupp/2014/06/18/Using+particle+colors+%28rgbPP%29+on+insta...
But it doesnt work for me. Maybe i do something wrong. So i have created nparticle and it has instances called "Cone". I have applied to the Cone another AI standart surface shader and under NPARTICLE SHAPE NODE where its said "Export Attributes" i entered word "rgbPP" and after that i am using "User Color Data" for my input of "Cone AI Standart surface" shader and in the attributes i enter rgbPP again but my instances still doesnt have the same color that my particles have and also i want to have it per AGE so they are the same. But as you can see in the ARNOLD RENDER VIEW that my Cones are white but particles blue at the beginning and yellow at the end and they also transparent at the beginning and opaque at the end. The MAYA FILE INCLUDED. Please help me to make them to have same color and opacity based on the AGE. Maybe there are another method and this one is wrong.
Solved! Go to Solution.