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Mtoa plugin don't load in Maya 2018. Some attempts and certifications have already been made based on other posts related to the error "initializePlugin function failed (mtoa)":
- Processor supports SSE 4.1/4.2.
- Plugin manager finds mtoa module.
- Maya and mtoa were reinstalled.
- PyMEL log file was deleted.
Output:
evalDeferred "shaderBallRendererMenuUpdate"; // Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been registered already. // // Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already. // // Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been registered already. // // Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already. // # Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: AttributeError: file C:\Program Files\Autodesk\Maya2018\bin\python27.zip\ctypes\__init__.py line 383: function 'AiMetadataStore' not found # # Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: AttributeError: file C:\Program Files\Autodesk\Maya2018\bin\python27.zip\ctypes\__init__.py line 383: function 'AiMetadataStore' not found # # Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: AttributeError: file C:\Program Files\Autodesk\Maya2018\bin\python27.zip\ctypes\__init__.py line 383: function 'AiMetadataStore' not found # # Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: AttributeError: file C:\Program Files\Autodesk\Maya2018\bin\python27.zip\ctypes\__init__.py line 383: function 'AiMetadataStore' not found # import arnold # Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: AttributeError: file C:\Program Files\Autodesk\Maya2018\bin\python27.zip\ctypes\__init__.py line 383: function 'AiMetadataStore' not found # // Error: Failed to import python module 'arnold' // evalDeferred "shaderBallRendererMenuUpdate"; // Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: initializePlugin function failed (mtoa) //
Note: Maya 2017 was loading the plugin perfectly before.
Solved! Go to Solution.