MayaBatch with Reference's fails to render

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Hi Everyone,
We are unable to use Thinkbox with MayaBatch with renders to external reference files that don't instantly fail, but we aren't using Maya MASH. If we include the references inside the file itself, it renders fine else wise it just does this with no details on why it is exiting. I saw that someone referenced it may be a bug in 2018.3 but can anyone confirm such?
C:\Users\administrator\Desktop>"C:\Program Files\Autodesk\Maya2018\bin\Render.exe" -r redshift -x 1920 -y 1080 -s 48 -e 48 -b 1 -rd "Y:/********/CWL_Elevate/CGI/Maya/images" -im "<Scene>/<Camera>" -proj "Y:/SundbergFerar/CWL_Elevate/CGI/Maya" "Y:\********\CWL_Elevate\CGI\Maya\scenes\Rescue Vignette\Shot1n2_Lighting_v8.mb"
Initialized VP2.0 renderer { Version : 2016.11.40.12. Feature Level 5.
Adapter : NVIDIA GeForce GTX 1080 Ti
Vendor ID: 4318. Device ID : 6918
Driver : C:\Windows\System32\DriverStore\FileRepository\nvdd.inf_amd64_1beb6cbf8800706c\nvldumdx.dll,C:\Windows\System32\DriverStore\Fil:23.21.13.8795.
API : DirectX V.11.
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Active stereo support available : 0
GPU Memory Limit : 11264 MB.
CPU Memory Limit: 62076.1 MB.}
OpenCL evaluator is attempting to initialize OpenCL.
Detected 2 OpenCL Platforms:
0: Intel(R) Corporation. Intel(R) OpenCL. OpenCL 2.1 .
Supported extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp64 cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
1: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.2 CUDA 9.1.56.
Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
Choosing OpenCL Device GeForce GTX 1080 Ti. Device Type: GPU Device is available.
[Redshift] Redshift for Maya 2018
[Redshift] Version 2.6.21, Sep 6 2018
// Maya exited with status 1