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This is tricky to describe.... I'm using Maya spotlight and Arnold render. There are a couple of semi-opaque objects in the scene and some background pixels where the objects are not located. I'm using Arnold aiAtmosphereVolume to see the spotlight propagate through the air. I need the alpha channel so that I have flexibility during post processing and have turned the 'camera visible' setting on a aiSkyDomeLight to off/no so that I can control the background color post processing. Here's the issue... when I render as a .png, the spotlight shows up great across the air volume, but it has no alpha channel so the background is black. When I render as a .tiff, I get the alpha channel and can control the background in photoshop, but the spotlight only renders on the pixels that contain the objects. It doesn't render on the pixels that have no objects. I think its because these pixels are assigned 0 in the alpha channel but I need the spotlight to show up. Any suggestions?
Thanks
Solved! Go to Solution.