Lighting a motion capture model in Arnold
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Hello. I have taken an FBX motion capture file that was exported from Motive (Optitrack product) and imported it into Maya. I've figured out how to import a separate FBX model of a generic man figure and attach the skin of the model and the motion capture file so that the model does the moves of the motion capture actor.
I also figured out how to export the project as an image sequence so that it can be uploaded to a program such as Nuke to do video compositing. However, the export was black. I found some tutorials on lighting a scene in the Arnold renderer and have the model somewhat lit. I made the light much bigger to compare to the size of the model I am trying to light. But, the model is not fully lit and doesn't change no matter how much I adjust the intensity and exposure.
First, do I need to use the Arnold renderer to render this file? If not, will the scene automatically be lit?
If I do need to use the Arnold renderer, are there any tutorials on lighting a scene the correct way with the Arnold renderer? One video says to add Arnold materials to the item I am trying to light. However, because the file is actually two different files, I'm not sure which one to add the materials to.
I am new to Maya. I've got a basic understanding of Nuke and how to bring in a file that has been exported from Maya. But, I'm just having trouble getting the model lit correctly in Maya before exporting it as the image sequence. Any help would be greatly appreciated. Thanks.