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Light Linking is not automatically set for copied lights

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yaru.uvva
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Light Linking is not automatically set for copied lights

In my scene I have 10 redshift physical area lights where one light does not influence a character via Light Linking. All these lights are inside a group "SHOT8". I clicked CTRL+C/CTRL+V to make a copy of SHOT8 and renamed it to SHOT9. But when I rendered SHOT9 I noticed that lighting is a bit different. I spent lots of time trying to find a source of a problem and then I checked that copied light in Light Linking window and noticed that character object was selected in Light Linking tab although in original light (not a copy) I explicitly deselected it.

 

Is there a way to copy Light Linking as well when copy/pasting group of lights? I use Maya 2022 and Redshift.

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yaru.uvva
in reply to: yaru.uvva

Anyone?

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