how to add blur to ai cell noise

how to add blur to ai cell noise

wzwow
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how to add blur to ai cell noise

wzwow
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is that possible to do in hypershade editor?

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daunish
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No, Maya and Arnold currently have no blur function.

The best thing to do would be to make a texture externally and blur it there. You could also bake your texture and then process it in PS.

 

The closes thing you can do in Maya is run a noise into the cell noise node. The attached image is a super high-frequency noise running into the offset of a cell noise. It could work for what you need, but as you can see, it fails once you get close to the object.

 

Good luck!