Converting a shading network is only working when the texture is plugged straight into the shader and not when there is any other node in between them. when I put a multiply node (or any other node) in between the texture and the shader the texture comes out black. Please help!
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Converting a shading network is only working when the texture is plugged straight into the shader and not when there is any other node in between them. when I put a multiply node (or any other node) in between the texture and the shader the texture comes out black. Please help!
Solved! Go to Solution.
Solved by douglas.addy. Go to Solution.
works now. I had an ai shader plugged in
works now. I had an ai shader plugged in
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