Has anyone try to export an Arnold USD file or even an Ass file with a standard volume shader apply on and render it with Gpu?
I am testing a simple sphere with a default volume shader which has a projection texture apply in (with projection camera) and volume settings on the sphere geometry.
Exporting and then try to render with GPU but its empty...
Same scene direct render with GPU works fine so smething has to do with volume shader and ass files with Gpu.
When i am doing the same procedure with Cpu everything is ok