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Arnold Render won't update when an object is moved from it's starting position.

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Anonymous
563 Views, 1 Reply

Arnold Render won't update when an object is moved from it's starting position.

I've been going crazy trying to move an object (fbx file) I downloaded from TurboSquid. I can move it around and it updates in the regular view windows, however, Arnold always renders it as if it wasn't moved at all. Arnold will however update based on camera movement/change.

 

Basically, changing any of the object's transform attributes (position, rotation, etc) doesn't show in Arnold. Though I'm not animating, I did change the evaluation mode (under animation preferences) from parallel to DG and that didn't make a difference.

 

Any ideas on what I should check?

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mspeer
in reply to: Anonymous

Hi!

Does it work with a simple poly primitive?

 

Please update Arnold for Maya.

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