Arnold Render won't update when an object is moved from it's starting position.
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Not applicable
11-07-2019
12:31 PM
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I've been going crazy trying to move an object (fbx file) I downloaded from TurboSquid. I can move it around and it updates in the regular view windows, however, Arnold always renders it as if it wasn't moved at all. Arnold will however update based on camera movement/change.
Basically, changing any of the object's transform attributes (position, rotation, etc) doesn't show in Arnold. Though I'm not animating, I did change the evaluation mode (under animation preferences) from parallel to DG and that didn't make a difference.
Any ideas on what I should check?