Hello.
I have a 250 frame animation to render, and each time I am launching the batch render, arnold works fine for 3 frames, then stops as if it was done, displaying the message :
// Rendering Completed. See mayaRenderLog.txt for information. //
I can launch a new batch render, and it will render the 3 next frame before, again, stopping as if it was done. Maya does not crash or display any visible error.
The maya Render log display this error :
00:15:55 703MB ERROR | signal caught: error C0000005 -- access violation
// Maya exited with status -1073741819
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After browsing different forums, here are the solutions I have tried without success :
- disabling "abort on errror" (render settings>diagnosis)
- renumbering frames from 1, since my animation is frame 376 to 615 (render settings>common>frame range)
- unchecking "autodetect threads" and setting th threads to 1 (render settings>system)
-check and uncheck "skip existing frames"
-rendering with "render sequence" instead of batch render (maya simply closed after the usual 3 frames rendered)
-resettings maya's prefs
(I turned on auto detect thread since it solved nothing and just made my rendering slower)
I am using Maya 2022.3 on Windows 10. I have a student liscence for both Maya and Arnold. I dont have any watermarks on my images so i dont think it is a liscencing problem.
I also already rendered this scene on the computer at school and it works perfectly, so it is not a scene issue.
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I am very unfamiliar with computer hardware but here is the info i have on my computer
Processeur AMD Ryzen 3 1200 Quad-Core Processor 3.10 GHz
RAM installée 16,0 Go
type du système Système d’exploitation 64 bits, processeur x64
GPU AMD Radeon RX 6500 XT (i am rendering on CPU)
I have Maya installed on 2 computers but it is only running on 1. If I dont find any answers soon I will uninstall Maya from both computers and reinstall it on my current one, and upgrade to Maya 2023. But since this will take a while I'm a bit lazy to do it.
Any proposition is welcome at this point.
Solved! Go to Solution.
Solved by le_daiii. Go to Solution.
Have you tried rendering without 'skip existing frames'? If those frames exist it will stop. I have had this happen to me but it is usually because I accidentally put 100 in 'by frame'.
I did yes, as seen in the screenshots I included. No results. I'll add it to the list of the things I've tried.
Sorry I misread your comment, you said WITHOUT the skip. Currently trying it, I will update as soon as i get a result.
I did look at the screenshots. It showed that you have selected, not unselected.
It's me again. Just tried to render without "skip existing frames", it still stops... It always stops at exactly 3 frames wich i think is weird... Thanks for the propostition though ! I'll try to reinstall Maya tomorrow. I hope I can get it fixed because my film is due for June... Have a good day
I'm not 100% sure on this, but fairly certain it won't let you fully batch render using an educational license.
I think Renderman will allow it and not have a watermark?
It's my 2nd year of student liscence, last year I had no problem using it, I made a 1000+ frame render without any issue...
No idea what renderman is, I'll check it out! I'm currently reinstalling Maya 2023 to see if updating it will solve the issue.
Reinstalled Maya and it was fixed... I didn't think it would work since I saw other posts stating it was useless. Anyway thanks everyone
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