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anit-alias arnold render passes

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Message 1 of 5
reniferziolo
1670 Views, 4 Replies

anit-alias arnold render passes

Is it possible to ani-alias Arnolds render passes?

 

thanks!

4 REPLIES 4
Message 2 of 5
mspeer
in reply to: reniferziolo

Hi!

What passes?

For some passes anti aliasing makes no sense, like for an ID pass where every object belongs to one specific color value.

Message 3 of 5
reniferziolo
in reply to: mspeer

to be honest i used the id pass as an alpha mask and hoped there would be a way to alias it's edges without increasing the aa camera samples . You might ask why, i have some issues with the volumetric that dont render if i save the frame. (It used to save itself as the semi transparent ,why are the volumetric omitted if i save it as the image file that supports alpha?)

Message 4 of 5

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// Stephen Blair
// Arnold Renderer Support
Message 5 of 5
mspeer
in reply to: reniferziolo

Hi!

 

Without an example scene it's hard to say what's the problem with your volumetric object.

You can't anti-alias the ID pass, this would destroy the masks, as you don't know to what object any in-between color values belong. The only way is to render a higher resolution and scale down later in post.

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