AiSkyDome HDR blurs as render finalizes

AiSkyDome HDR blurs as render finalizes

Geoffrey.Registe
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AiSkyDome HDR blurs as render finalizes

Geoffrey.Registe
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Good day my fellow creators, thank you for taking the time to look at my post/respond to my questions. Please forgive me for the number of images, I figured they would be helpful. Once again, any help is very much appreciated. The issue I'm having is my skydome HDRI map is blurring as the render hits 100%, throughout the render the image is crisp and clean, the moment the render finishes it seems to add a post processing effect and blurs the image. I've tried a number of thing like raising the resolution of the skydome to match the HDR, setting my color space to RAW, increasing my near and far clipping planes, etc.

 

If I had to guess, I'd say it has something to do with the HDRs filter type or Arnold's Filter type. It looks almost like a gaussian effect is occurring at the very end of the render. Please see images attached.

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Message 2 of 5

Geoffrey.Registe
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Camera Settings

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Message 3 of 5

Geoffrey.Registe
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Explorer

Skydome Settings

 

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Message 4 of 5

Geoffrey.Registe
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Explorer

Last set of attachments, HDR settings continued and what is happening to the render

 

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Message 5 of 5

Geoffrey.Registe
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Accepted solution

Looks like I found the culprit; I removed the denoiser noice (imager) and the blur effect has gone away. Going to try to run the Optix denoiser instead. Thanks anyways guys

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