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How to achieve joint-like drawing performance? How are they drawn so fast?
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Hi,
Anybody knows how are the joints drawn so fast?
I've been using MPxDrawOverride::addUIDrawables to draw x-ray links between my custom nodes, but the performance is kinda bad when playing an animation with multiple nodes.
I've been looking at MPxGeometryOverride (reading that it may perform better) but couldn't figure it out how to draw the links on top of everything (x-ray).
Anybody have any tips?
Thanks, have a nice day!