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Forensic Animation using Autodesk Software
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Hey all. Are there any artists here that work as a forensic animator that use Maya or 3DS Max to compile animations/presentations procedurally? I would like to get some insight from you on how you incorporate Houdini in your workflow.
Also, i recognize this is a Autodesk forum, but as a forensic animator, have you found other software that streamlines the workflow of compiling accident data and constructing detailed animations that may do this better? Maybe Unreal Engine or another DCC? Let's discuss!