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Check if an object has preview smooth mode on and then getting the triangles of it
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Like the title says, I was wondering how to check if an object is currently in smooth preview mode and if so, getting the triangles of that object. I'm working on a simple script that renames high and low poly meshes for me but I didn't consider the possibility of using smooth preview meshes, it currently gets the triangles of the mesh pre-smooth preview mode.