Animating blendshape weight

Animating blendshape weight

dkrelina
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Animating blendshape weight

dkrelina
Advocate
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This video explains the effect I'm trying to achieve. I'm trying to make the extrusions on the cylinder grow/shrink as the falloff object passes over them in a similar way to how the cubes rise/fall.

https://streamable.com/kseld

 

I'm using a blendshape to grow the extrusions. The issue I haven't been able to solve is having some parts of the geometry influenced by the blendshape, and others not. Ideally I would like to define these areas using a falloff object that can be animated, like in the video.

 

I haven't been able to solve the issue using any of Maya's standard rigging or deformation tools. Perhaps something is possible using an expression or scripting?

 

Any ideas?

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