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11-24-2019
03:58 AM
Hello!
I'm making a series of game boards to model in maya and then transfer to substance painter. Example is chess board. I want to apply different types of woods to different faces. I also need to apply more complex geometry to create a board like Monopoly board.
I created all the geometry for the game boards in Adobe Illustrator and saved as an Illustrator 8 file. Imported and I can project the curves onto a nurb surface, mesh, and poly surface but I can't get it to cut the faces. Any help is much appreciated 🙂
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