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Hi there,
I experience some sorcery, where some objects in my scene have permanent camera-based selection on them.
I tried delete history and even combine them with freshly created primitives.
However, when I do combine operation; the camera-based selection is being inherited by objects to which broken ones are being combined with.
Short video shows what happens.
Is there a way to investigate it and fix it?
Btw, where one can see in-depth what is going on with an object?
I occasionally deal with ghost like attributes, which deleting history do not clear.
Many thanks,
DS
Solved! Go to Solution.
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