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Normal map (in tangent space)

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Message 1 of 3
Anonymous
1637 Views, 2 Replies

Normal map (in tangent space)

Hello everyone

I present to you my little problem that comes with the setting up of my normal map (in tangent space) placed on the Bump part of my body (set also in Tangent space).

The normal map comes from Zbrush through the Multimap Exporter.

The front of the chest up to the belly is good but all the rest is weird.Sans titre-1.jpg

 

 

 

Do you have any idea where the problem may come from ?

Thank you in advance for your answers and your time

2 REPLIES 2
Message 2 of 3
mspeer
in reply to: Anonymous

Hi!

 

In the texture / file node ("file1") set Color Space to "RAW" .

Message 3 of 3
Anonymous
in reply to: mspeer

Arf I would never think that it could come from the space color ... Thanks a lot 😛

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