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My texture(base color?)is too big for my object

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Rose_kx
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My texture(base color?)is too big for my object

Rose_kx
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Community Visitor

Hello! I’m pretty new to Maya. I’m modeling a wood floor and after I do the UVs and apply the image so it looks like a wood floor, it shows up as being too big. My floor is huge but there are only like 5 big planks of wood on it so it doesn’t match with the size at all. Is there a way to make the image multiply or something so there are more planks on my floor? Aka it’s more detailed?

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My texture(base color?)is too big for my object

Hello! I’m pretty new to Maya. I’m modeling a wood floor and after I do the UVs and apply the image so it looks like a wood floor, it shows up as being too big. My floor is huge but there are only like 5 big planks of wood on it so it doesn’t match with the size at all. Is there a way to make the image multiply or something so there are more planks on my floor? Aka it’s more detailed?

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Christoph_Schaedl
in reply to: Rose_kx

Christoph_Schaedl
Mentor
Mentor

There are two ways. Just scale up the uvs or tile the uvs in the uv node. Thats the one connected to your texture node.

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https://linktr.ee/cg_oglu
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There are two ways. Just scale up the uvs or tile the uvs in the uv node. Thats the one connected to your texture node.

----------------------------------------------------------------
https://linktr.ee/cg_oglu

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