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Hey everyone,
So im still learning maya and i am trying to model a apartment building currently, well the reference there is a small U shaped cut into the building and i know i could potentially use a boolean to do this but it seemed like it would be much simpilar to model it until i ran into this issue with the extrude tool.
If you look at the Pic below when i extrude to the inside of the object i am getting faces being created on the top and bottom of the faces i am trying to extrude. Its not as simple to delete them i can give a example file if needed but what is it i am missing here? Is there a way in settings to make it so all faces AND edges get pushed back or what am i doing wrong? Thanks for all your replies and help and time reading this.
Solved! Go to Solution.