Getting weird polygon mesh when modelling

barelvi66
Explorer
Explorer

Getting weird polygon mesh when modelling

barelvi66
Explorer
Explorer

why my polygon mesh is getting really weird when im on Default polygon mesh display but i can select normally on my real polygon mesh, and when my polygon is in smooth mode(number 3 shortcut) it just works really fine, so i cant see properly when i want to edit the polygon. any idea how to fix this?, i ran this problem so many times before

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Accepted solutions (1)
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damaggio
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Mentor

That looks like a video card glitch..does it happen on any scene?... is the card drive compatible? Try an update or a different viewport mode.

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barelvi66
Explorer
Explorer

Problem still exists, im on latest version on my GTX 950M

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damaggio
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Mentor

Let’s take a look at the scene file then, please zip it and upload 

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barelvi66
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Explorer

here you go sir, please take a look

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damaggio
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Mentor

Sorry barelvi, cannot open .rar files, could you try again and use a zip utility instead.

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barelvi66
Explorer
Explorer

here you go

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damaggio
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Mentor
Accepted solution

Thanks for the Zip Barelvi, here I have no artifacts switching from polygons to OpenSubd , the model is clean so I believe your card is not running well with your Maya version, if none of my suggestions worked for you then you might need to look into getting  a newer card or just try to work this way if possible for a little longer.

Sorry I can't think of anything else to help you.

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