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When in smooth, you can see the rest of the mesh looks fine, but one part has the edges curving as they get to the vertices. (pics attached). Theres also a weird black shading issues slightly.
I have tried:
looking for overlapping vertices, played with the merge threshold but nothing seem to fix it. I also tried selecting all vertices and edges and pressing delete, no changes.
One other thing I tried was deleting the faces where its broken, then extruding the side back to replace the deleted faces, then merged the vertcies and cut the edges to match the rest of the mesh. When i extruded though the face was black so i flipped the normal of that face and then continued patching the mesh. Still no fix.
Any suggestions? Appreciate it in advanced
Solved! Go to Solution.