UV tiling issue (freezing UV)

UV tiling issue (freezing UV)

Anonymous
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Message 1 of 4

UV tiling issue (freezing UV)

Anonymous
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Hello!

 

Let me explain what i want to make.

Here is a example what I have planning to make (not this one, but similar);

feature_-_frame_04.jpg

 

 

 

 

 

 

 

 

 

 

 

 

 

 

I believe technically would be way great to make like this:

set somehow texture's fixed/freezed (not stretching-warping and even rotating) and tiled/repeated with only ability to make changes with the mesh.

 

Seem like there are pretty simple trick for it. But I can't find it out.

 

Please help,

 

dt

 

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Accepted solutions (1)
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Replies (3)
Message 2 of 4

damaggio
Mentor
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Accepted solution

It’s very simple, when the model is done delete the history, freeze transforms, save file .ma.

Next start working on Uvs .when completed follow the same steps again. You shouldn’t make changes to mesh after the Uvs are done , ideally.
there’s no reason to get into trouble with such basic shape, watch a few more UV tutorials and bookmark the good ones.

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Message 3 of 4

Anonymous
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I was not formulated my question way correct, probably.

Just watched your artstation page. It is honor to got response from you! Thanks!

 

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Message 4 of 4

damaggio
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Mentor

Thank you Daniel, please come back if you have any problems texturing and UVing your object. 
Good luck.

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