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11-25-2015
02:29 AM
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Hi there
I just wanted to check if this pocess is correct as I constently get UV stretching after applying sub divs to my model.
I create a low poly model
uv unwrap
apply textures
apply edge loops
apply sub div 2
texture stretches?
Bit stuck would love some clarity on this process. Also i'm using Maya 2015 - is the texture stretching? improved in 2016?
Thanks guys
Ellen
Solved! Go to Solution.