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UV shell unfolded on an angle

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12-06-2018
02:05 AM
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Hello, i'm new to Maya. I'd like to ask something.
When i unfold an object in UV editor, the unfolded uv shell has an angle to it. Is there any settings that can make them automatically set it straight and symmetrical when i clicked the unfold option (like a basic cube unfold) ? other than manually rotating them carefully. Thanks!