UV shell unfolded on an angle

UV shell unfolded on an angle

Anonymous
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UV shell unfolded on an angle

Anonymous
Not applicable

Hello, i'm new to Maya. I'd like to ask something.

When i unfold an object in UV editor, the unfolded uv shell has an angle to it. Is there any settings that can make them automatically set it straight and symmetrical when i clicked the unfold option (like a basic cube unfold) ? other than manually rotating them carefully. Thanks!

help1.png
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Fovvl
Advocate
Advocate

I think it really depends on how the model was made. I tried unfold the cube then do the same with a similar model you have and it did the same as the cube. After some changes I use the automatic UV and after few "move and sew edges" I had the same result. Well if the model is simple it woud have simple UVs, but as you add more detail I think you will had to work on that manuály.

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