Transfering UV attributes from object to object make broken shells

Transfering UV attributes from object to object make broken shells

Anonymous
Not applicable
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Message 1 of 3

Transfering UV attributes from object to object make broken shells

Anonymous
Not applicable

Hello,

I am trying to transfer the UV attributes from the left wheel to the right wheel (see image), but the UVs for the right wheel one end up being cut from all edges.  What can I do to sew back all the edges? Thanks!

 

Capture.JPG

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1,336 Views
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Replies (2)
Message 2 of 3

maeyoshi
Enthusiast
Enthusiast

I had the same issue, but it was solved by selecting "Topology" in sample space in UV transfer settings.

Message 3 of 3

ivanlandy22
Participant
Participant

I had the same problem. I selected component instead, thank you!

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