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Stumped With Normal Mapping
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10-23-2020
05:51 PM
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Hi, i currently have an assignment for a school project and i am stuck on a part which includes normal mapping. I need to normal map what looks like dots on a lego brick, and i have a normal map of 2 lines of dots. the problem lies in the size. I need my normal map to span across a much larger piece of lego, 55x the amount of rows to be exact. But i currently have all my objects in the same uv map so when i repeat the uv, the normal map does not repeat in the same spot, it only creates separate lines of 2 dots all over the place. Is there a way to repeat the normal map at the same spot of the uv map or do i need to somehow create an extremely large normal map. Thx in advance.