straight Uvmap changed to curved Uvmap From maya to Unity

straight Uvmap changed to curved Uvmap From maya to Unity

Anonymous
Not applicable
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straight Uvmap changed to curved Uvmap From maya to Unity

Anonymous
Not applicable

Hi,

 

     I, Created a model and Unwrapped by using of Cylindrical option , then i Unfold and set that uv map like what i need ,

i set 4 sided faces like rectangle shape and after that i applied Texture , it is fine in maya. but the issue is when i import that model into unity, some of the rectangle shape faces changed into curved shape . So, how it is possible ? how can fix this issue? can anyone give me a solution ?

 

Thanks in advance,

Akshay. R

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Message 2 of 3

sean.heasley
Alumni
Alumni

Hi @Anonymous

 

Can you please post a screenshot of your model in Maya with the UVs and a screenshot of it in Unity?

 

Once I can see what's going on I'll have a better idea of how to help you!

 

 

Please let me know if anything changes!

 

 

 

 

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Message 3 of 3

sean.heasley
Alumni
Alumni

Hi @Anonymous

 

Just wanted to check in to see how things were going. Are you still having this issue?

 

If your issue is resolved, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

 

 

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