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straight Uvmap changed to curved Uvmap From maya to Unity

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05-07-2018
08:07 AM
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Hi,
I, Created a model and Unwrapped by using of Cylindrical option , then i Unfold and set that uv map like what i need ,
i set 4 sided faces like rectangle shape and after that i applied Texture , it is fine in maya. but the issue is when i import that model into unity, some of the rectangle shape faces changed into curved shape . So, how it is possible ? how can fix this issue? can anyone give me a solution ?
Thanks in advance,
Akshay. R