[Scene 3D] [FBX] : Mesh normals are invalid (some values are null) and will be recomputed

[Scene 3D] [FBX] : Mesh normals are invalid (some values are null) and will be recomputed

olegbeliy65
Contributor Contributor
11,648 Views
2 Replies
Message 1 of 3

[Scene 3D] [FBX] : Mesh normals are invalid (some values are null) and will be recomputed

olegbeliy65
Contributor
Contributor

Hi, I created a model and when I export it to Substance Painter I get an error [Scene 3D] [FBX] : Mesh normals are invalid (some values are null) and will be recomputed I have created models before and have not encountered this problem.
I have already cleaned the mesh and tried some methods and nothing helps what to do?
Please help me

11,649 Views
2 Replies
Replies (2)
Message 2 of 3

maksim.vitalevich.voitenko
Community Visitor
Community Visitor

Hi!
Try to select all vertex and merge their.

0 Likes
Message 3 of 3

fabian3224
Community Visitor
Community Visitor

I have still to find a direct solution, but I can offer a work around.

Just export the mesh from Painter which now has the new created normals from which you baked. This will prevent any bruising in the engine.