Message 1 of 10

Not applicable
10-18-2017
07:29 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Dear people of greater Maya-wisdom.
I am struggling with the creation of a procedural pattern with MASH and projecting that pattern onto a shape.
Here is what I like to do:
- Creating a grid of cubes with let’s say 4 x 5 elements in x and z direction with the MASH-Distribution note (that is the easy part)
- Placing these cubes onto a poly-shape or a bend poly plane by offsetting the cubes only in one direction (for example the y-direction). Maybe rotating the cubes to face to the input mesh
I am aware of the options in the MASH-distribution note where one can place stuff using the face center or vertexes of an input-mesh. But that’s not what I am aiming for. I would like to project any pattern onto something without being dependent of the input mesh topology.
Any ideas how that can be done? Thanks in advance.
Solved! Go to Solution.