Poly Count for a Character

Poly Count for a Character

everend.gokotta
Contributor Contributor
1,295 Views
3 Replies
Message 1 of 4

Poly Count for a Character

everend.gokotta
Contributor
Contributor

Hello everyone, I am interested in what number of polygons is appropriate for a model of a human character? Per body (as one), body parts such as arms and legs (separately) and head (separately). I would like to know a number for a final high poly model and the one for a rigging process.

 

p.s I got obj scan of a character that was made of a clay. On pic1 you can see poly count results

 

kind 

1,296 Views
3 Replies
Replies (3)
Message 2 of 4

Its_jay
Advocate
Advocate
It depends on what you looking for ..
You want it for video games or film 🎥 or ...
I can give you some advice about video game part if you want..
Message 3 of 4

everend.gokotta
Contributor
Contributor

Hello , thanks for you reply. Unfortunately I am looking forward to work on a future film. 

 

all best

0 Likes
Message 4 of 4

Anonymous
Not applicable

I personally would like to know for games myself. I'm trying to make a human character to go into UE4. But right know there are a gizillion polyfaces bc I smoothed my character and then triangulated lol.


@Its_jay wrote:
It depends on what you looking for ..
You want it for video games or film 🎥 or ...
I can give you some advice about video game part if you want..

 

0 Likes