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Poly Count for a Character
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Hello everyone, I am interested in what number of polygons is appropriate for a model of a human character? Per body (as one), body parts such as arms and legs (separately) and head (separately). I would like to know a number for a final high poly model and the one for a rigging process.
p.s I got obj scan of a character that was made of a clay. On pic1 you can see poly count results
kind