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07-08-2019
02:07 AM
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Hello friends
I'm scaling non-uniformly a primitive - cube - and when I want to UV it's UVs are all stretched.
I had to reinstall Maya and lost my presets for good. I have read the scale maya documentation and tested several settings because this didn't happen before. Axis orientation object or world didn't solve this.
Can you please let me know what setting is incorrect on my scale?
Thank you for your help
Solved! Go to Solution.