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Hey people,
I have an issue that i can't solve for a few days. Tried to Google it, find some solutions, but they don't work for me, so if anybody can help i'll be very glad 🙂
So, i have a very large image (png file resolution 69441x61633 pixels and size of image is about 1GB) that i have to use as an image plane (reference) for modeling the airport. When i try to import that image into Maya, i get a warning: GPU memory limit exceeded (... clamp texture resolution in Viewport 2.0...). I tried that but didn't work. Next, i decreased the image resolution a few times, saved it as a jpg, but still the same.
I also tried to import as a Free Image Plane, but nothing new happened.
Is there any solution to import that image, coz i need it as a guideline for modeling?
My GPU is NVIDIA GeForce GTX 1050 Ti (4 GB vRam).
Thanks.
Solved! Go to Solution.