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		01-31-2021
	
		
		10:05 AM
	
	
	
	
	
	
	
	
	
	
	
	
	
	
		
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I was wondering if there is a way to create a pole mesh from a UV shell. 
In the attached image, I straightened the UV, and I want to create a mesh from it.
How can I do it in Maya?
Solved! Go to Solution.
 
					
				
		
 
		
			 
					
				
		
 
		
			 
					
				
		
 
		
			