how to let mesh normal to face one direction all the time?

how to let mesh normal to face one direction all the time?

zalnabki
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how to let mesh normal to face one direction all the time?

zalnabki
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Hi..

in Houdini i can set the normal of any object to face any world direction regardless to the object orientation..

is there any similar way in maya to do that? i believe in new Bifrost board there is one, but i want old fashion way

 

 

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