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I am currently texturing a character model. I'm doing texture tests on her hair and when I assign a new texture to her hair, it shows up fine, but after I smooth it (even in smooth preview) the texture disappears and turns black. This also appears on other parts of the model without smoothing them. When I render it in mental ray, the texture shows up.
The problem is not coming from these common issues below (I have looked into every single one of the below issues):
- The normals are fine, they do not need to be reversed.
- The geometry is NOT NURBS.
- It is not a renderer issue, the textures do not show up in any of the viewport renders.
- I have tried clamping the texture resolutions, thinking maybe this was a problem.
Like I said, the textures show up when the object is NOT smoothed.
The only issue is that when I tried to convert the polygon faces, to subdivs, it would not allow me to do so.
The first image, with the textures is not smoothed, the second image is what happens after I smooth it.
Solved! Go to Solution.